Legends-Of-Heroes
A Unity client-server combat framework built on ET 10
- Stars
- 904
- Forks
- 186
- Updated
- Updated Jul 12, 2026
A Unity client-server combat framework built on ET 10
Legends-Of-Heroes is a C# client-server game framework based on ET 10, Unity 2022.3.62, and .NET 10. It includes state synchronization, hot updates, skills, buffs, behavior trees, timeline events, server-side collision logic, and a playable ball-survival demo. Setup requires the specified toolchain, and commercial use of the underlying ET framework requires a license from its author.
Resource types
Use cases
Public GitHub facts last synced Jul 14, 2026.
Build agents, workflows, and deployable AI applications with TypeScript.
Build extensible browser and desktop IDEs for multiple languages.
Build and ship compact cross-platform desktop apps with TypeScript.
Build and package cross-platform desktop apps with Next.js and Electron.