game-mechanic-analyzer
Break down a game mechanic into reusable design insights and a concise report.
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- Updated Apr 24, 2026
Break down a game mechanic into reusable design insights and a concise report.
The skill analyzes a named game mechanic through three construction layers—rules, experience, and system relationships—and three evaluation dimensions: innovation, feedback loops, and coupling. It produces a 500–1,000-word Markdown and HTML report, with optional web-source extraction for traceable analysis.
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Public GitHub facts last synced Jul 10, 2026.
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