motion-mosaic-editing
Plan reusable motion-graphics edits with an addressable scene specification
Plan reusable motion-graphics edits with an addressable scene specification
motion-mosaic-editing teaches an engine-agnostic method for adding motion graphics, kinetic captions, overlays, and infographics to existing footage. It decomposes an edit into reusable Tiles, keeps an element-addressable JSON scene specification, and moves from intake and analysis through tile design, captioning, reframing, scoring, export, and reuse. The skill explains how an LLM can decide while Remotion, SVG and Chromium, Canvas-WebGL, or FFmpeg perform the rendering. It ships methodology, not a renderer or proprietary Mosaic code.
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Public GitHub facts last synced Jul 10, 2026.
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