agent-sprite-forge
Generate game-ready sprites, layered maps, and engine handoff assets.
Generate game-ready sprites, layered maps, and engine handoff assets.
Agent Sprite Forge turns natural-language requests into a structured 2D game-asset workflow. An agent generates raw visuals, then local processors remove backgrounds, split frames, validate results, and export PNGs, sprite sheets, GIFs, layered maps, and scene data for Godot, Unity, or other 2D projects. Standard sprite and map skills require built-in image generation. The denser video-to-sprite workflow depends on Grok Build's image-to-video tools, though exported frames can be reprocessed locally with ffmpeg and Pillow.
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Generate and edit GPT Image 2 visuals with curated prompts and a CLI.
Turn source material into consistent hand-drawn Chinese presentation images.
Public GitHub facts last synced Jul 14, 2026.
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